CHALLENGE 3: To give a sprite a command, you have to use its name. This is called dot notation.
If you run the code below without changing it, you will get an error because the names on the commands do not refer to the sprite names.
- Put the correct sprite name in front of each move command to throw the trash away.
- Move the can into the recycling bin (the blue bin) and the apple to the trash can (the gray bin).
To navigate the page using the TAB key, first press ESC to exit the code editor.